Geodancer

A rhythm roguelike. Attack to the music, or play with your own.
Windows · macOS · Keyboard or gamepad
The hook
Attack to the music
Attack to the music
Every input fires instantly, but only on-beat hits pay. Off-beat swings barely scratch: a grey number, a soft dink, no combo.
Play with your own music
Drop in any MP3. Geodancer finds the tempo and the downbeat and builds a fight around your song.
Parry by ear
Every attack is signalled a beat early, so you can hear what is coming and dash-parry it on the beat.
The world catches fire
Stay on the beat and the groove meter climbs from D to A. The floor turns from cold indigo to hot magenta and gold, your damage rises and the music opens up.
Screenshots
A rhythm roguelike
Every run is a new build
Pick a boon after every wave
There are 40+ across seven families: poison, slow, weak, crit, charge, arc and shield. Each one changes one of your moves. Commit to a family and the run becomes a build.
Die and the run is over
Between venues you shop with what you earned. Between runs you spend Fans on permanent upgrades.
A new tour every day
The Tour deals a new line-up of songs each day, the same for everyone, with a leaderboard to match.
The music
From 120 to 184 BPM
The tempo is the difficulty. Enemies attack on the beat, so a faster song is a faster fight. Every song was made for the game.
Pop
124 BPM
Latin hip hop
126 BPM
EDM
136 BPM
K-pop
140 BPM
Trap rap
143 BPM
Chiptune
148 BPM
Rap metal
184 BPM
The Neon Edge
One blade, one beat
The string
A fast energy blade. Every swing is judged against the beat, and a clean string keeps climbing.
The spin
Three on-beat hits charge a 360° spin finisher that clears everything around you.
The parry
Dash into an attack as it lands, on the beat, and turn it back on whoever threw it.
The tour
Four venues. Four headliners. One rival.
The Club
The Headliner
A giant star with a face, running a full set list of rings and lasers.
The Warehouse
The Wrecker
A neon armored tank that swings, whirls and brings the rafters down.
The Mainstage
The Prism
A crystal mask with three crystals: beams, mirrors, then a dive.
The Underground
The Dragon
A mecha dragon head on rockets. Fire bites on every beat.
Encore
The Challenger
Beat the Dragon and one last fighter takes the floor: a red mirror of you, with your moves. Your first clean hit lands. After that it parries and hits back, so every opening has to be earned.
About
Made by one person, in Godot
Geodancer is built solo at AW Labs. It sits somewhere between Hades, Hi-Fi Rush and Crypt of the NecroDancer. Three difficulty settings take you from forgiving to the tuning it was designed at, and the flashing can be turned down in Settings.
Press, creators and playtesters: awlabsdev@gmail.com · Press kit
Photosensitivity warning: Geodancer contains flashing lights and beat-timed strobes. A reduced-flashing mode is available in Settings. · Privacy Policy
