Geodancer

A rhythm roguelike. Attack to the music, or play with your own.

Wishlist on Steam

Windows · macOS · Keyboard or gamepad

The hook

Attack to the music

01

Attack to the music

Every input fires instantly, but only on-beat hits pay. Off-beat swings barely scratch: a grey number, a soft dink, no combo.

02

Play with your own music

Drop in any MP3. Geodancer finds the tempo and the downbeat and builds a fight around your song.

03

Parry by ear

Every attack is signalled a beat early, so you can hear what is coming and dash-parry it on the beat.

04

The world catches fire

Stay on the beat and the groove meter climbs from D to A. The floor turns from cold indigo to hot magenta and gold, your damage rises and the music opens up.

Screenshots

A rhythm roguelike

Every run is a new build

01

Pick a boon after every wave

There are 40+ across seven families: poison, slow, weak, crit, charge, arc and shield. Each one changes one of your moves. Commit to a family and the run becomes a build.

02

Die and the run is over

Between venues you shop with what you earned. Between runs you spend Fans on permanent upgrades.

03

A new tour every day

The Tour deals a new line-up of songs each day, the same for everyone, with a leaderboard to match.

The music

From 120 to 184 BPM

The tempo is the difficulty. Enemies attack on the beat, so a faster song is a faster fight. Every song was made for the game.

Pop

124 BPM

Latin hip hop

126 BPM

EDM

136 BPM

K-pop

140 BPM

Trap rap

143 BPM

Chiptune

148 BPM

Rap metal

184 BPM

The Neon Edge

One blade, one beat

The string

A fast energy blade. Every swing is judged against the beat, and a clean string keeps climbing.

The spin

Three on-beat hits charge a 360° spin finisher that clears everything around you.

The parry

Dash into an attack as it lands, on the beat, and turn it back on whoever threw it.

The tour

Four venues. Four headliners. One rival.

1

The Club

The Headliner

A giant star with a face, running a full set list of rings and lasers.

2

The Warehouse

The Wrecker

A neon armored tank that swings, whirls and brings the rafters down.

3

The Mainstage

The Prism

A crystal mask with three crystals: beams, mirrors, then a dive.

4

The Underground

The Dragon

A mecha dragon head on rockets. Fire bites on every beat.

Encore

The Challenger

Beat the Dragon and one last fighter takes the floor: a red mirror of you, with your moves. Your first clean hit lands. After that it parries and hits back, so every opening has to be earned.

About

Made by one person, in Godot

Geodancer is built solo at AW Labs. It sits somewhere between Hades, Hi-Fi Rush and Crypt of the NecroDancer. Three difficulty settings take you from forgiving to the tuning it was designed at, and the flashing can be turned down in Settings.

Press, creators and playtesters: awlabsdev@gmail.com · Press kit

Photosensitivity warning: Geodancer contains flashing lights and beat-timed strobes. A reduced-flashing mode is available in Settings. · Privacy Policy